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Is there more to online games than fun?

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Made using Canva , Image from Pexels Critical Reflection 2 Games in the classroom – some think they are useful and promote learning and others think they belong at home. In recent years, the games industry has expanded extensively and more and more classrooms feature games that promote the strengthening of skills in key learning areas, cementing the idea that there is more to online games than fun (Squire, 2005). In our current times, games are becoming an integral part of keeping children in primary years engaged and excited for learning each day (Squire, 2005). This is because they have grown up with computers, iPads, iPhones and are drawn to any learning that incorporates this technology (Plowman et al., 2010). Games allow children to be creative and engage in other worlds, meaning they are not just stuck in the classroom. Groff et al. (2015) states that the best learning games feature a balanced design of task, content and evidence models. These 3 elements will ensure th...